Commander profile
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Commander profiles are descriptions of the leader of the mission. Each commander profile offers a bonus (almost all of them permanent) as well as early access to a technology. During Story Bits certain commander profiles have additional options for tackling issues.
Profile | Bonuses | Early access tech | Difficulty bonus | Requirements |
---|---|---|---|---|
City Mayor |
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-30% | |
Inventor | Drones are gradually optimized to work and construct faster until Sol 100 | ![]() |
+10% | |
Oligarch | Fuel production increased by 25% | ![]() |
+10% | |
Hydro Engineer | ![]() |
+20% | ||
Doctor | Minimum Comfort required for birth lowered by 15 | ![]() |
+10% | |
Psychologist | Colonists recover 5 additional Sanity while resting in their homes | ![]() |
+10% | |
Politician | All Funding gains are increased by 20% | ![]() |
0% | |
Futurist | Breakthrough techs are researched 30% faster | ![]() |
+30% | |
Ecologist | Service Comfort of Decorations increased by 10 | ![]() |
+10% | |
Astrogeologist |
|
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+20% | |
Rocket Scientist | Start with an extra Rocket | ![]() |
+20% | |
Medical Researcher | Medical buildings grant Research points | ![]() |
+20% | Sample Mod in /ModTools/Samples/Mods/Medical Researcher |
Geo Engineer |
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-20% | Green Planet DLC |
Space Miner |
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+20% | Below and Beyond DLC |
Spelunker |
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+20% | Below and Beyond DLC |
Transport Tycoon |
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Large Stations | +20% | Martian Express DLC |
Game concepts
Governance | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Utilities | ![]() ![]() ![]() |
Events | ![]() ![]() ![]() ![]() |
Meta | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |