Expeditions
Expeditions are undertakings launched from the Planet View that require a Rocket loaded with various payloads and grant large rewards upon completion. There are two types of Expeditions: Planetary Anomalies and Special Projects. Expeditions may be canceled at any point after the Rocket has launched until it reaches its destination.
Special Projects[edit]
Special Projects are undertakings that require a large payload but grant permanent bonuses when the Expedition is completed.
Special Project | Additional inventory | Outcome | Time and Requirements |
Description | DLC |
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Meteor Shower | 2 Sols, 12 Hours | Trigger a meteor shower that will yield some valuable resources - Metals, Polymers and Anomalies. The meteor shower falls over a random location and may threaten the colony. | None | |
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400![]() |
4 Sols, 4 Hours | Increases sponsor research in exchange for constructing and launching an advanced communications satellite. | None | |
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2000M![]() |
4 Sols, 4 Hours | Grants Funding. Multiple uses of this project will yield diminishing returns. | None | |
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+5%![]() |
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Crash ice asteroids on Mars' surface to improve the Water levels of the planet. This action may cause a Marsquake disaster. | Green Planet | |
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Rain |
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Trigger rainfalls, that improve local soil quality and help plant life. | Green Planet | |
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Send a refurbished rocket to gather greenhouse gases from Earth's atmosphere and then dump them on Mars, improving the Atmosphere of the planet. This action may cause toxic rains that are harmful to soil quality and plant life. | Green Planet | ||
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Lower Atmosphere loss |
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Launch an artificial shield to improve the magnetic field of the planet, counteracting solar wind and decreasing the loss of Atmosphere. Consumes the used rocket. | Green Planet | |
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+10%![]() |
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Launch a highly reflective surface to focus more sunlight on the surface of the planet, increasing the global Temperature and the power production of all Solar Panels. | Green Planet | |
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Nuke the Polar Caps, raising the Water levels and the Atmosphere of the planet. Stops all on-going Cold Waves but may cause a prolonged Dust Storm. Each successive nuking has less effect on the ocean levels and atmosphere. | Green Planet | ||
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Transport a large payload of Seeds to spread cyanophytes, green algae, lichens and more complex vegetation on the surface of the planet. | Green Planet |
Story Bit Projects[edit]
These are special Planetary Anomalies unlocked only by specific special events(Story Bits) and by the choices we make in these events.
Special Project | Additional inventory | Outcome | Time and Requirements | Description | DLC |
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Generates Funding by doing on-site research for third-party contractors. | None | ||
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Send a drone-controlled rocket to mount engines on the Asteroid and splash it on Mars. We should expect a Marsquake when this happens. | Green Planet | ||
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Send a team to mount engines on the Asteroid and detonate it in the atmosphere for a boost of evaporated gases and water. | Green Planet | ||
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Send a team to mount engines on the Asteroid, navigate and splash it on the other side of Mars. | Green Planet | ||
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Send an expedition to clean Mars space from dangerous junk. | Green Planet | ||
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Send an expedition to spread some more metals in space and improve the greenhouse effect on the planet. | Green Planet | ||
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Rendezvous with Douglas Quaid to help him follow his sixth sense. | ||
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Send a rocket to spread Cold-Resistant Bacteria on the surface of Mars. | Green Planet | |
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Send a Geologist team to trigger the tectonic activity into an eruption. We expect there is a high probability of a Marsquake. | Green Planet | ||
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Send a rocket to distribute Tardigrades over Mars water sources. | Green Planet | ||
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Send a rocket to shoot Tardigrades canisters from space. | Green Planet | ||
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Reveals a new Breakthrough. | None | ||
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Send an expedition to release the salty underground waters. | Green Planet | ||
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Send an expedition to release the salty underground waters. | Green Planet | ||
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A location which is supposed to hide a precious treasure. |
Planetary Anomalies[edit]
Planetary Anomalies are quests on Mars that require a minor payload. The first Planetary Anomalies will appear on Sol 10 or 11, and subsequent anomalies will appear after every 62-63 Sols. Planetary Anomalies usually come in sets of 3 to 6.
All Expeditions to Planetary Anomalies take 12 hours to complete. Planetary Anomalies have random names but the description will give an indication of what rewards to expect.
In Space Race Rival Colonies will occasionally start preparing an Expedition to a Planetary Anomaly, adding a timer during which an Expedition can be sent to investigate the Planetary Anomaly first.
Description | Inventory | Reward |
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This area registered off-the-charts readings for a while now. This prompts an expedition. | ![]() |
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One-off strange readings usually don't merit much attention. This one is too weird to be a sensor glitch. | ![]() |
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Multiple strange signals, detected over time, can all be traced to this area. It is now nicknamed "The Zone". | ![]() |
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Something interesting seems to be going on here. On Mars many interesting things can get you killed. | ![]() |
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A mysterious signal caught from this area is speculated to come from the remnants of a lost and secretive science mission. | ![]() |
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This place is just weird. There is obviously something very wrong about our understanding of the planet and this particular area doesn’t give a damn. | ![]() |
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Highly abnormal weather patterns in this area prove there is still a lot we don’t know about Mars. Investigating the site could bring on a breakthrough. | ![]() |
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Observing the anomalous area brings the promise of either groundbreaking research, or the serious need to fix our observation instruments. | ![]() |
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We have visuals of a large crater. Th? meteorite that formed it was composed of metallic iron-nickel material. Someone suggested that we use some of it to forge a sword and name it. | ![]() |
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Satellites have located an iron-rich region where pieces of hematite and other useful minerals can just be picked from the ground! One only needs robot patience to do that. | ![]() |
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Readings suggest that this small black bump could actually be an obsidian-rich mountain. | ![]() |
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A recent dust storm revealed the crash site of what is believed to be a polymer shipment gone missing a while back. | ![]() |
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A spectrographic sweep of the location caught telltale signs of fluorine - a crystal used in the manufacturing of durable polymers. | ![]() |
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Planetary scanning discovered an inactive volcano that may provide valuable insight about the plate tectonics on Mars. Several millions of years ago this was the perfect place to throw a ring into. | ![]() |
2000-4000![]() |
Glimmering salts in the area baffle our scientists. Sending a rocket filled with some baffled scientists could prove beneficial. | ![]() |
2000-4000![]() |
A huge water lake residing beneath a relatively thin sheeting of ice is what every scientist – geologists being an exception – will call a gold mine. | ![]() |
2000-4000![]() |
Rapidly shifting sands in the area present conditions fit for multipurpose research experiments. | ![]() |
2000-4000 ![]() |
Sinkholes appear here in a rate seen nowhere else on Mars. Scientific potential warrants sending a vehicle. | ![]() |
2000-4000![]() |
Spectrographic analyses revealed a ground cavity which seems to contain a huge deposit of precious metals. We can send a RC Rover to enter it and gather the treasure. Mission Control insisted that we name the rover "Siegfried" | ![]() |
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Geological murmurs heard by our most sensitive equipment pinpoint an area of immense scientific interest. | ![]() |
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This location is believed to be the site of a secretive military experiment from decades ago. Rummaging through the sands here could yield some technological insights. | ![]() |
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An unidentified robotic rover roams the sands in this area. Reaching it could secure us precious knowledge. | ![]() |
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Previous observations tell of a rainbow having being sighted at this spot – most probably from crystalizing water vapors. Scientists are quite vocal of the interest the area represents. | ![]() |
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