Expeditions

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Expeditions are undertakings launched from the Planet View that require a Rocket loaded with various payloads and grant large rewards upon completion. There are two types of Expeditions: Planetary Anomalies and Special Projects. Expeditions may be canceled at any point after the Rocket has launched until it reaches its destination.

Special Projects[edit]

Special Projects are undertakings that require a large payload but grant permanent bonuses when the Expedition is completed.

Special Project Additional inventory Expedition time Outcome Requirements Description DLC
Pm capture meteors.png Capture Meteors
  • 60 Fuel.png Fuel
2 Sols, 12 Hours Meteor Shower None Trigger a meteor shower that will yield some valuable resources - Metals, Rare Metals and Anomalies. The meteor shower falls over a random location and may threaten the colony. None
Pm high speed com satellite.png High-speed Comm Satellite
  • 100 Fuel.png Fuel
  • 100 Metals.png Metals
  • 100 Electronics.png Electronics
4 Sols, 4 Hours 400 Research.png Research None Increases sponsor research in exchange for constructing and launching an advanced communications satellite. None
Pm launch seti satellite.png Launch SETI Satellite
  • 50 Fuel.png Fuel
  • 50 Metals.png Metals
  • 30 Electronics.png Electronics
4 Sols, 4 Hours 2000M Funding.png Funding None Grants Funding. Multiple uses of this project will yield diminishing returns. None
Pm launch seti satellite.png Contact Exploration Access
  • 100 Fuel.png Fuel
  • 30 Polymers.png Polymers
4 Sols, 4 Hours
  • 750M Funding.png Funding
The Martian Trail event Generates Funding by doing on-site research for third-party contractors. None
Pm capture ice asteroids.png Capture Ice Asteroids
  • 100 Fuel.png Fuel
  • 15 MachineParts.png Machine Parts
3 Sols, 18 Hours +5% Hydrosphere.png Water Interplanetary Projects technology Crash ice asteroids on Mars' surface to improve the Water levels of the planet. This action may cause a Marsquake disaster. Green Planet
Pm cloud seeding.png Cloud Seeding
  • 80 Fuel.png Fuel
  • 20 Polymers.png Polymers
2 Sols Rain Planetary Projects technology Trigger rainfalls, that improve local soil quality and help plant life. Green Planet
Pm import greenhouse gases.png Import Greenhouse Gases
  • 30 Fuel.png Fuel
  • 600M Funding.png Funding
3 Sols
  • +2% Atmosphere.png Atmosphere
  • +1% Temperature.png Temperature
Interplanetary Projects technology Send a refurbished rocket to gather greenhouse gases from Earth's atmosphere and then dump them on Mars, improving the Atmosphere of the planet. This action may cause toxic rains that are harmful to soil quality and plant life. Green Planet
Pm launch space sunshade.png Launch Magnetic Shield
  • 80 Metals.png Metals
  • 20 Fuel.png Fuel
  • 15 Electronics.png Electronics
  • The Rocket will be lost
2 Sols, 12 Hours Lower Atmosphere loss Mega Satellites technology Launch an artificial shield to improve the magnetic field of the planet, counteracting solar wind and decreasing the loss of Atmosphere. Consumes the used rocket. Green Planet
Pm launch space mirror.png Launch Space Mirror
  • 35 Fuel.png Fuel
  • 100 Metals.png Metals
  • 15 Electronics.png Electronics
  • The Rocket will be lost
12 Hours +10% Temperature.png Temperature Mega Satellites technology Launch a highly reflective surface to focus more sunlight on the surface of the planet, increasing the global Temperature and the power production of all Solar Panels. Green Planet
Pm melt the polar caps.png Melt the Polar Caps
  • 400 Fuel.png Fuel
  • The Rocket will be lost
1 Sol, 16 Hours
  • +20% Hydrosphere.png Water
  • +10% Atmosphere.png Atmosphere
Nuclear Terraforming technology Nuke the Polar Caps, raising the Water levels and the Atmosphere of the planet. Stops all on-going Cold Waves but may cause a prolonged Dust Storm. Each successive nuking has less effect on the ocean levels and atmosphere. Green Planet
Pm seed vegetation.png Seed Vegetation
  • 35 Fuel.png Fuel
  • 100 Seeds.png Seeds
4 Sols, 4 Hours
  • +5% Vegetation.png Vegetation
Planetary Projects technology Transport a large payload of Seeds to spread cyanophytes, green algae, lichens and more complex vegetation on the surface of the planet. Green Planet
Pm capture story bit.png Spread Junk in Space
  • 6 Colonists.png Engineers
  • 20 Metals.png Metals
12 Hours
  • +2% Temperature.png Temperature
Junk in Space story bit Send an expedition to spread some more metals in space and improve the greenhouse effect on the planet. Green Planet
Pm capture story bit.png Clean Junk in Space
  • 6 Colonists.png Engineers
  • 4 Drone.png Drones
12 Hours
  • 20 Metals.png Metals
  • 5 RareMetals.png Rare Metals
  • -5 Fuel.png Fuel use
Junk in Space story bit Send an expedition to clean Mars space from dangerous junk. Green Planet
Pm capture story bit.png Throw Tardigrades
  • 6 Colonists.png Scientists
  • 20 Metals.png Metals
12 Hours
  • +3% Vegetation.png Vegetation
Tardigrades story bit Send a rocket to shoot Tardigrades canisters from space. Green Planet

Planetary Anomalies[edit]

Planetary Anomalies are discovered at random intervals and require a minor payload. All Expeditions to Planetary Anomalies take 12 hours to complete. Planetary Anomalies have random names but the description will give an indication of what rewards to expect.

In Space Race Rival Colonies will occasionally start preparing an Expedition to a Planetary Anomaly, adding a timer during which an Expedition can be sent to investigate the Planetary Anomaly first.

Description Inventory Reward
This area registered off-the-charts readings for a while now. This prompts an expedition. Unknown.png Random Unknown.png Random
One-off strange readings usually don't merit much attention. This one is too weird to be a sensor glitch. Unknown.png Random Unknown.png Random
Multiple strange signals, detected over time, can all be traced to this area. It is now nicknamed "The Zone". Unknown.png Random Unknown.png Random
Something interesting seems to be going on here. On Mars many interesting things can get you killed. Unknown.png Random Unknown.png Random
A mysterious signal caught from this area is speculated to come from the remnants of a lost and secretive science mission. Colonists.png Engineers Res theoretical research.png Breakthrough
This place is just weird. There is obviously something very wrong about our understanding of the planet and this particular area doesn’t give a damn. Colonists.png Geologists Res theoretical research.png Breakthrough
Highly abnormal weather patterns in this area prove there is still a lot we don’t know about Mars. Investigating the site could bring on a breakthrough. Colonists.png Scientists Res theoretical research.png Breakthrough
Observing the anomalous area brings the promise of either groundbreaking research, or the serious need to fix our observation instruments. Colonists.png Scientists Res theoretical research.png Breakthrough
We have visuals of a large crater. Thе meteorite that formed it was composed of metallic iron-nickel material. Someone suggested that we use some of it to forge a sword and name it. Colonists.png Colonists Metals.png Metals
Satellites have located an iron-rich region where pieces of hematite and other useful minerals can just be picked from the ground! One only needs robot patience to do that. Drone.png Drones Metals.png Metals
Readings suggest that this small black bump could actually be an obsidian-rich mountain. Drone.png Drones Polymers.png Polymers
A recent dust storm revealed the crash site of what is believed to be a polymer shipment gone missing a while back. Drone.png Drones Polymers.png Polymers
A spectrographic sweep of the location caught telltale signs of fluorine - a crystal used in the manufacturing of durable polymers. Rc explorer.png RC Explorer Polymers.png Polymers
Planetary scanning discovered an inactive volcano that may provide valuable insight about the plate tectonics on Mars. Several millions of years ago this was the perfect place to throw a ring into. Colonists.png Colonists Research.png Research
Glimmering salts in the area baffle our scientists. Sending a rocket filled with some baffled scientists could prove beneficial. Colonists.png Geologists Research.png Research
A huge water lake residing beneath a relatively thin sheeting of ice is what every scientist – geologists being an exception – will call a gold mine. Colonists.png Scientists Research.png Research
Rapidly shifting sands in the area present conditions fit for multipurpose research experiments. Rc explorer.png RC Explorer Research.png Research
Sinkholes appear here in a rate seen nowhere else on Mars. Scientific potential warrants sending a vehicle. Rc explorer.png RC Explorer Research.png Research
Spectrographic analyses revealed a ground cavity which seems to contain a huge deposit of precious metals. We can send a RC Rover to enter it and gather the treasure. Mission Control insisted that we name the rover "Siegfried" Rc explorer.png RC Explorer RareMetals.png Rare Metals
Geological murmurs heard by our most sensitive equipment pinpoint an area of immense scientific interest. Colonists.png Geologists Res theoretical research.png Technology unlock
This location is believed to be the site of a secretive military experiment from decades ago. Rummaging through the sands here could yield some technological insights. Colonists.png Scientists Res theoretical research.png Technology unlock
An unidentified robotic rover roams the sands in this area. Reaching it could secure us precious knowledge. Rc explorer.png RC Explorer Res theoretical research.png Technology unlock
Previous observations tell of a rainbow having being sighted at this spot – most probably from crystalizing water vapors. Scientists are quite vocal of the interest the area represents. Rc explorer.png RC Explorer Res theoretical research.png Technology unlock

Story Bit Anomalies[edit]

Story Bit Anomalies can only be created following certain Story Bit decisions.

Anomaly Crew Additional inventory Outcome Story Bit DLC
Remote Martian Laboratory None
  • 75 Electronics.png Electronics
  • 150 Polymers.png Polymers
  • 100 MachineParts.png Machine Parts
Breakthrough Twin Peeks None
Rig Baby Volcano 6 Colonists.png Geologists 30 Fuel.png Fuel
  • +2% Atmosphere.png Atmosphere terraforming
  • +1% Hydrosphere.png Water terraforming
  • Marsquake
Baby Volcano Green Planet
Spread Cold-Resistant Bacteria 5 Drone.png Drones RC Commander +2% Vegetation.png Vegetation terraforming Cold-Resistant Bacteria Green Planet
Spread Tardigrades 6 Colonists.png Botanists 40 Food.png Food +3% Vegetation.png Vegetation terraforming Tardigrades Green Planet